Barbarians control

4.0 avg elixir · derived name · 0.00% of Path of Legends play

Barbarians, evolved
Wizard, hero
Monk
Night Witch
Elixir Golem
Arrows
Rage
Void
Tower Princess
tower

Win rate, Path of Legends

51.2%(+1.2)CI 36.5–65.7n=41low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (88% of this deck’s games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 41data: 4 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-14: 100.0% over 1 decided (thin day)2026-08-16: 66.7% over 3 decided (thin day)2026-08-18: 0.0% over 2 decided (thin day)2026-08-19: 16.7% over 6 decided (thin day)2026-08-20: 53.3% over 15 decided (thin day)2026-08-21: 64.3% over 14 decided (thin day)2026-08-142026-08-21
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Barbarians control
DayWin rateDecided
2026-08-2164.3%14
2026-08-2053.3%15
2026-08-1916.7%6
2026-08-180.0%2
2026-08-1666.7%3
2026-08-14100.0%1

How often it is played

0.10%02026-08-14: 0.00% of play, 1 battles2026-08-16: 0.00% of play, 3 battles2026-08-18: 0.00% of play, 2 battles2026-08-19: 0.00% of play, 6 battles2026-08-20: 0.00% of play, 15 battles2026-08-21: 0.00% of play, 14 battlesAugust 2026 balance changes2026-08-142026-08-21
Share of all recorded Path of Legends play each day. Peak 0.00%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

No matchups recorded yet for this deck. Matchup data needs both decks to meet repeatedly, which takes considerably longer than a single deck's win rate.

Variants

Same eight cards, different evolutions, heroes or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Barbarians, evolved
Wizard, hero
Monk
Night Witch
Elixir Golem
Arrows
Rage
Void
Tower Princess
tower
1 evo · 1 hero
50.0%(+0.0)n=36low sample87.8%
Barbarians, evolved
Monk
Wizard, evolved
Night Witch
Elixir Golem
Arrows
Rage
Void
Cannoneer
tower
2 evo
33.3%(16.7)n=3low sample7.3%
Barbarians, evolved
Monk
Wizard, evolved
Night Witch
Elixir Golem
Arrows
Rage
Void
Tower Princess
tower
2 evo
100.0%(+50.0)n=2low sample4.9%