Elite Barbarians Goblinstein

D

3.4 avg elixir · derived name · 0.00% of Path of Legends play

Minion Horde, evolved
Elite Barbarians, evolved
Electro Spirit
Suspicious Bush
Goblinstein
Mirror
Barbarian Barrel
Vines
Tower Princess
tower

Win rate, Path of Legends

42.6%(7.4)CI 34.6–51.0n=136
Copy deck linkcopies the most played variant (99% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 136data: 7 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-19: 44.0% over 125 decided2026-08-20: 27.3% over 11 decided (thin day)2026-08-192026-08-20
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Elite Barbarians Goblinstein
DayWin rateDecided
2026-08-2027.3%11
2026-08-1944.0%125

How often it is played

0.10%02026-08-19: 0.01% of play, 125 battles2026-08-20: 0.04% of play, 11 battlesAugust 2026 balance changes2026-08-192026-08-20
Share of all recorded Path of Legends play each day. Peak 0.04%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions, heroes or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Minion Horde, evolved
Elite Barbarians, evolved
Electro Spirit
Suspicious Bush
Goblinstein
Mirror
Barbarian Barrel
Vines
Tower Princess
tower
2 evo
42.2%(7.8)n=13599.3%
Elite Barbarians, evolved
Barbarian Barrel, hero
Minion Horde
Electro Spirit
Suspicious Bush
Goblinstein
Mirror
Vines
Tower Princess
tower
1 evo · 1 hero
100.0%(+50.0)n=1low sample0.7%
Elite Barbarians, evolved
Minion Horde
Electro Spirit
Suspicious Bush
Goblinstein
Mirror
Barbarian Barrel
Vines
Tower Princess
tower
1 evo
no decided battles0.0%