X-Bow midrange

D

3.5 avg elixir · derived name · 0.14% of Path of Legends play

Knight, evolvedE
Skeletons
Ice Wizard
Tesla, evolvedE
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower

Win rate, Path of Legends

49.5%(0.5)CI 44.4–54.5n=376

draws: 0.3% of battles, excluded from the rate above

Copy deck linkcopies the most played variant (78% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 376data: 12 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-03: 0.0% over 1 decided (thin day)2026-08-04: 100.0% over 3 decided (thin day)2026-08-05: 80.0% over 5 decided (thin day)2026-08-06: 0.0% over 1 decided (thin day)2026-08-07: 55.6% over 9 decided (thin day)2026-08-08: 100.0% over 1 decided (thin day)2026-08-09: 66.7% over 3 decided (thin day)2026-08-10: 36.4% over 11 decided (thin day)2026-08-11: 50.0% over 26 decided2026-08-12: 42.4% over 33 decided2026-08-13: 56.4% over 94 decided2026-08-14: 47.2% over 159 decided2026-08-15: 40.0% over 30 decided2026-08-032026-08-15
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for X-Bow midrange
DayWin rateDecided
2026-08-1540.0%30
2026-08-1447.2%159
2026-08-1356.4%94
2026-08-1242.4%33
2026-08-1150.0%26
2026-08-1036.4%11
2026-08-0966.7%3
2026-08-08100.0%1
2026-08-0755.6%9
2026-08-060.0%1
2026-08-0580.0%5
2026-08-04100.0%3
2026-08-030.0%1

How often it is played

0.49%02026-08-07: 0.42% of play, 9 battles2026-08-08: 0.03% of play, 1 battles2026-08-09: 0.05% of play, 3 battles2026-08-10: 0.12% of play, 11 battles2026-08-11: 0.15% of play, 26 battles2026-08-12: 0.10% of play, 33 battles2026-08-13: 0.15% of play, 94 battles2026-08-14: 0.15% of play, 159 battles2026-08-15: 0.09% of play, 30 battlesAugust 2026 balance changes2026-08-032026-08-15
Share of all recorded Path of Legends play each day. Peak 0.42%. 4 days are blank: too little play recorded that day to give a share.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Knight, evolvedE
Skeletons
Ice Wizard
Tesla, evolvedE
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower
2 evo
53.9%(+3.9)n=29378.0%
Knight, evolvedE
Skeletons, evolvedE
Ice Wizard
Tesla, evolvedE
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower
3 evo
39.4%(10.6)n=66low sample17.5%
Knight, evolvedE
Skeletons
Ice Wizard
Tesla, evolvedE
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower
2 evo
8.3%(41.7)n=12low sample3.2%
Knight
Skeletons
Ice Wizard
Tesla, evolvedE
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower
1 evo
50.0%(+0.0)n=2low sample0.5%
Knight, evolvedE
Skeletons
Ice Wizard
Tesla
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower
1 evo
0.0%(50.0)n=1low sample0.3%
Knight
Skeletons, evolvedE
Ice Wizard
Tesla, evolvedE
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower
2 evo
0.0%(50.0)n=1low sample0.3%
Knight, evolvedE
Skeletons, evolvedE
Ice Wizard
Tesla
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower
2 evo
0.0%(50.0)n=1low sample0.3%
Knight
Skeletons
Ice Wizard
Tesla
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower
no evo
no decided battles0.0%
Knight, evolvedE
Skeletons
Ice Wizard
Tesla
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower
1 evo
no decided battles0.0%
Knight, evolvedE
Skeletons, evolvedE
Ice Wizard
Tesla
X-Bow
Rocket
The Log
Tornado
Tower Princess
tower
2 evo
no decided battles0.0%
Knight, evolvedE
Skeletons
Ice Wizard
Tesla
X-Bow
Rocket
The Log
Tornado
Cannoneer
tower
1 evo
no decided battles0.0%