Royal Hogs beatdown

4.1 avg elixir · derived name · 0.00% of Path of Legends play

Dark Prince, evolvedE
Royal Recruits, evolvedE
Zappies
Flying Machine
Royal Hogs
Goblin Cage, evolvedE
Arrows
Barbarian Barrel
Tower Princess
tower

Win rate, Path of Legends

65.4%(+15.4)CI 46.2–80.6n=26low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (65% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 26data: 8 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-11: 100.0% over 1 decided (thin day)2026-08-13: 100.0% over 1 decided (thin day)2026-08-14: 25.0% over 4 decided (thin day)2026-08-15: 75.0% over 8 decided (thin day)2026-08-16: 66.7% over 12 decided (thin day)2026-08-112026-08-16
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Royal Hogs beatdown
DayWin rateDecided
2026-08-1666.7%12
2026-08-1575.0%8
2026-08-1425.0%4
2026-08-13100.0%1
2026-08-11100.0%1

How often it is played

0.10%02026-08-11: 0.00% of play, 1 battles2026-08-13: 0.00% of play, 1 battles2026-08-14: 0.00% of play, 4 battles2026-08-15: 0.00% of play, 8 battles2026-08-16: 0.00% of play, 12 battlesAugust 2026 balance changes2026-08-112026-08-16
Share of all recorded Path of Legends play each day. Peak 0.00%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Dark Prince, evolvedE
Royal Recruits, evolvedE
Zappies
Flying Machine
Royal Hogs
Goblin Cage, evolvedE
Arrows
Barbarian Barrel
Tower Princess
tower
3 evo
64.7%(+14.7)n=17low sample65.4%
Dark Prince, evolvedE
Royal Recruits
Zappies
Flying Machine
Royal Hogs, evolvedE
Goblin Cage, evolvedE
Arrows
Barbarian Barrel
Tower Princess
tower
3 evo
66.7%(+16.7)n=6low sample23.1%
Dark Prince
Royal Recruits, evolvedE
Zappies
Flying Machine
Royal Hogs
Goblin Cage, evolvedE
Arrows
Barbarian Barrel, evolvedE
Tower Princess
tower
3 evo
100.0%(+50.0)n=2low sample7.7%
Dark Prince, evolvedE
Royal Recruits, evolvedE
Zappies
Flying Machine
Royal Hogs, evolvedE
Goblin Cage
Arrows
Barbarian Barrel
Tower Princess
tower
3 evo
0.0%(50.0)n=1low sample3.8%
Dark Prince
Royal Recruits
Zappies
Flying Machine
Royal Hogs, evolvedE
Goblin Cage, evolvedE
Arrows
Barbarian Barrel, evolvedE
Tower Princess
tower
3 evo
no decided battles0.0%
Dark Prince
Royal Recruits, evolvedE
Zappies
Flying Machine
Royal Hogs
Goblin Cage
Arrows
Barbarian Barrel
Tower Princess
tower
1 evo
no decided battles0.0%
Dark Prince
Royal Recruits, evolvedE
Zappies
Flying Machine
Royal Hogs, evolvedE
Goblin Cage
Arrows
Barbarian Barrel, evolvedE
Tower Princess
tower
3 evo
no decided battles0.0%