Golem Elite Barbarians

D

4.1 avg elixir · derived name · 0.00% of Path of Legends play

Elite Barbarians, evolved
Wizard, hero
Zap, evolved
Golem
Skeletons
Dark Prince
Phoenix
Tornado
Royal Chef
tower

Win rate, Path of Legends

49.6%(0.4)CI 43.4–55.8n=248
Copy deck linkcopies the most played variant (87% of this deck’s games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 248data: 3 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-23: 100.0% over 1 decided (thin day)2026-08-24: 48.8% over 80 decided2026-08-25: 49.7% over 167 decided2026-08-232026-08-25
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Golem Elite Barbarians
DayWin rateDecided
2026-08-2549.7%167
2026-08-2448.8%80
2026-08-23100.0%1

How often it is played

0.10%02026-08-23: 0.00% of play, 1 battles2026-08-24: 0.01% of play, 80 battles2026-08-25: 0.02% of play, 167 battlesAugust 2026 balance changes2026-08-232026-08-25
Share of all recorded Path of Legends play each day. Peak 0.02%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions, heroes or tower troop. These are counted separately because they play differently.

Variant
50.9%(+0.9)n=21687.1% of this deck's games
41.4%(8.6)n=29low sample11.7% of this deck's games
33.3%(16.7)n=3low sample1.2% of this deck's games