Golem Miner

A

3.8 avg elixir · derived name · 0.11% of Path of Legends play

Golem
Skeleton Army, evolvedE
Miner
Inferno Dragon, evolvedE
Night Witch
Skeleton King
Zap
Goblin Curse
Tower Princess
tower

Win rate, Path of Legends

54.1%(+4.1)CI 52.3–55.9n=2,863

draws: 0.1% of battles, excluded from the rate above

Copy deck linkcopies the most played variant (91% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 2,863data: 8 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-05: 0.0% over 1 decided (thin day)2026-08-07: 100.0% over 1 decided (thin day)2026-08-08: 100.0% over 1 decided (thin day)2026-08-09: 0.0% over 4 decided (thin day)2026-08-10: 60.0% over 5 decided (thin day)2026-08-11: 41.2% over 17 decided (thin day)2026-08-12: 44.6% over 83 decided2026-08-13: 60.6% over 236 decided2026-08-14: 53.4% over 543 decided2026-08-15: 53.7% over 1,005 decided2026-08-16: 54.6% over 928 decided2026-08-17: 51.3% over 39 decided2026-08-052026-08-17
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Golem Miner
DayWin rateDecided
2026-08-1751.3%39
2026-08-1654.6%928
2026-08-1553.7%1,005
2026-08-1453.4%543
2026-08-1360.6%236
2026-08-1244.6%83
2026-08-1141.2%17
2026-08-1060.0%5
2026-08-090.0%4
2026-08-08100.0%1
2026-08-07100.0%1
2026-08-050.0%1

How often it is played

0.14%02026-08-05: 0.04% of play, 1 battles2026-08-07: 0.02% of play, 1 battles2026-08-08: 0.01% of play, 1 battles2026-08-09: 0.03% of play, 4 battles2026-08-10: 0.02% of play, 5 battles2026-08-11: 0.03% of play, 17 battles2026-08-12: 0.08% of play, 83 battles2026-08-13: 0.11% of play, 236 battles2026-08-14: 0.10% of play, 543 battles2026-08-15: 0.12% of play, 1,005 battles2026-08-16: 0.13% of play, 928 battles2026-08-17: 0.05% of play, 39 battlesAugust 2026 balance changes2026-08-052026-08-17
Share of all recorded Path of Legends play each day. Peak 0.13%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Golem
Skeleton Army, evolvedE
Miner
Inferno Dragon, evolvedE
Night Witch
Skeleton King
Zap
Goblin Curse
Tower Princess
tower
2 evo
54.4%(+4.4)n=2,60791.1%
Golem
Skeleton Army
Miner
Inferno Dragon, evolvedE
Night Witch
Skeleton King
Zap, evolvedE
Goblin Curse
Tower Princess
tower
2 evo
51.9%(+1.9)n=1816.3%
Golem
Skeleton Army, evolvedE
Miner
Inferno Dragon, evolvedE
Night Witch
Skeleton King
Zap
Goblin Curse
Royal Chef
tower
2 evo
55.8%(+5.8)n=52low sample1.8%
Golem
Skeleton Army, evolvedE
Miner
Inferno Dragon
Night Witch
Skeleton King
Zap, evolvedE
Goblin Curse
Tower Princess
tower
2 evo
37.5%(12.5)n=16low sample0.6%
Golem
Skeleton Army
Miner
Inferno Dragon, evolvedE
Night Witch
Skeleton King
Zap
Goblin Curse
Tower Princess
tower
1 evo
50.0%(+0.0)n=4low sample0.1%
Golem
Skeleton Army, evolvedE
Miner
Inferno Dragon
Night Witch
Skeleton King
Zap
Goblin Curse
Tower Princess
tower
1 evo
33.3%(16.7)n=3low sample0.1%
Golem
Skeleton Army, evolvedE
Miner
Inferno Dragon
Night Witch
Skeleton King
Zap, evolvedE
Goblin Curse
Royal Chef
tower
2 evo
no decided battles0.0%
Golem
Skeleton Army
Miner
Inferno Dragon
Night Witch
Skeleton King
Zap, evolvedE
Goblin Curse
Tower Princess
tower
1 evo
no decided battles0.0%
Golem
Skeleton Army
Miner
Inferno Dragon
Night Witch
Skeleton King
Zap
Goblin Curse
Tower Princess
tower
no evo
no decided battles0.0%