Miner midrange

C

3.0 avg elixir · derived name · 0.11% of Path of Legends play

Skeletons, evolvedE
Dark Prince, evolvedE
Miner
Electro Spirit
Tesla, evolvedE
Rocket
The Log
Royal Delivery
Tower Princess
tower

Win rate, Path of Legends

51.1%(+1.1)CI 45.6–56.5n=321
Copy deck linkcopies the most played variant (91% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 321data: 7 min ago

Trend

Win rate

50%August 2026 balance changes2026-07-29: 35.7% over 14 decided (thin day)2026-08-03: 83.3% over 6 decided (thin day)2026-08-04: 100.0% over 1 decided (thin day)2026-08-05: 0.0% over 1 decided (thin day)2026-08-06: 0.0% over 1 decided (thin day)2026-08-07: 100.0% over 1 decided (thin day)2026-08-08: 33.3% over 3 decided (thin day)2026-08-09: 83.3% over 12 decided (thin day)2026-08-10: 66.7% over 6 decided (thin day)2026-08-11: 66.7% over 15 decided (thin day)2026-08-12: 40.0% over 15 decided (thin day)2026-08-13: 46.0% over 87 decided2026-08-14: 51.9% over 104 decided2026-08-15: 46.4% over 69 decided2026-07-292026-08-15
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Miner midrange
DayWin rateDecided
2026-08-1546.4%69
2026-08-1451.9%104
2026-08-1346.0%87
2026-08-1240.0%15
2026-08-1166.7%15
2026-08-1066.7%6
2026-08-0983.3%12
2026-08-0833.3%3
2026-08-07100.0%1
2026-08-060.0%1
2026-08-050.0%1
2026-08-04100.0%1
2026-08-0383.3%6
2026-07-2935.7%14

How often it is played

0.25%02026-08-07: 0.05% of play, 1 battles2026-08-08: 0.09% of play, 3 battles2026-08-09: 0.22% of play, 12 battles2026-08-10: 0.06% of play, 6 battles2026-08-11: 0.09% of play, 15 battles2026-08-12: 0.05% of play, 15 battles2026-08-13: 0.14% of play, 87 battles2026-08-14: 0.10% of play, 104 battles2026-08-15: 0.20% of play, 69 battlesAugust 2026 balance changes2026-07-292026-08-15
Share of all recorded Path of Legends play each day. Peak 0.22%. 5 days are blank: too little play recorded that day to give a share.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Skeletons, evolvedE
Dark Prince, evolvedE
Miner
Electro Spirit
Tesla, evolvedE
Rocket
The Log
Royal Delivery
Tower Princess
tower
3 evo
53.1%(+3.1)n=29291.0%
Skeletons, evolvedE
Dark Prince
Miner
Electro Spirit
Tesla, evolvedE
Rocket
The Log
Royal Delivery
Tower Princess
tower
2 evo
38.9%(11.1)n=18low sample5.6%
Skeletons
Dark Prince, evolvedE
Miner
Electro Spirit
Tesla, evolvedE
Rocket
The Log
Royal Delivery
Tower Princess
tower
2 evo
22.2%(27.8)n=9low sample2.8%
Skeletons
Dark Prince
Miner
Electro Spirit
Tesla, evolvedE
Rocket
The Log
Royal Delivery
Tower Princess
tower
1 evo
0.0%(50.0)n=2low sample0.6%
Skeletons
Dark Prince
Miner
Electro Spirit
Tesla
Rocket
The Log
Royal Delivery
Tower Princess
tower
no evo
no decided battles0.0%
Skeletons, evolvedE
Dark Prince, evolvedE
Miner
Electro Spirit
Tesla
Rocket
The Log
Royal Delivery
Tower Princess
tower
2 evo
no decided battles0.0%
Skeletons
Dark Prince
Miner
Electro Spirit
Tesla
Rocket
The Log
Royal Delivery
Dagger Duchess
tower
no evo
no decided battles0.0%
Skeletons, evolvedE
Dark Prince
Miner
Electro Spirit
Tesla
Rocket
The Log
Royal Delivery
Tower Princess
tower
1 evo
no decided battles0.0%
Skeletons
Dark Prince, evolvedE
Miner
Electro Spirit
Tesla
Rocket
The Log
Royal Delivery
Tower Princess
tower
1 evo
no decided battles0.0%