Elite Barbarians Battle Ram

D

3.8 avg elixir · derived name · 0.00% of Path of Legends play

Battle Ram, evolved
Monk
Elite Barbarians, evolved
Mother Witch
Furnace
Freeze
Barbarian Barrel
Heal Spirit
Tower Princess
tower

Win rate, Path of Legends

52.1%(+2.1)CI 43.9–60.2n=140
Copy deck linkcopies the most played variant (91% of this deck’s games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 140data: 5 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-22: 54.2% over 24 decided2026-08-23: 51.7% over 116 decided2026-08-222026-08-23
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Elite Barbarians Battle Ram
DayWin rateDecided
2026-08-2351.7%116
2026-08-2254.2%24

How often it is played

0.10%02026-08-22: 0.00% of play, 24 battles2026-08-23: 0.09% of play, 116 battlesAugust 2026 balance changes2026-08-222026-08-23
Share of all recorded Path of Legends play each day. Peak 0.09%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

No matchups recorded yet for this deck. Matchup data needs both decks to meet repeatedly, which takes considerably longer than a single deck's win rate.

Variants

Same eight cards, different evolutions, heroes or tower troop. These are counted separately because they play differently.

Variant
Battle Ram, evolved
Monk
Elite Barbarians, evolved
Mother Witch
Furnace
Freeze
Barbarian Barrel
Heal Spirit
Tower Princess
tower
2 evo
51.2%(+1.2)n=12790.7% of this deck's games
Elite Barbarians, evolved
Monk
Furnace, evolved
Battle Ram
Mother Witch
Freeze
Barbarian Barrel
Heal Spirit
Tower Princess
tower
2 evo
61.5%(+11.5)n=13low sample9.3% of this deck's games