Graveyard midrange

D

3.4 avg elixir · derived name · 0.01% of Path of Legends play

Knight, evolvedE
Berserker, evolvedE
Goblin Hut
Furnace, evolvedE
Poison
Graveyard
Barbarian Barrel
Vines
Tower Princess
tower

Win rate, Path of Legends

47.7%(2.3)CI 42.5–52.9n=348
Copy deck linkcopies the most played variant (92% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 348data: 14 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-03: 40.0% over 5 decided (thin day)2026-08-04: 28.6% over 7 decided (thin day)2026-08-08: 50.0% over 4 decided (thin day)2026-08-09: 100.0% over 1 decided (thin day)2026-08-11: 100.0% over 1 decided (thin day)2026-08-12: 100.0% over 1 decided (thin day)2026-08-13: 33.3% over 3 decided (thin day)2026-08-14: 45.8% over 59 decided2026-08-15: 55.1% over 136 decided2026-08-16: 42.2% over 128 decided2026-08-17: 0.0% over 3 decided (thin day)2026-08-032026-08-17
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Graveyard midrange
DayWin rateDecided
2026-08-170.0%3
2026-08-1642.2%128
2026-08-1555.1%136
2026-08-1445.8%59
2026-08-1333.3%3
2026-08-12100.0%1
2026-08-11100.0%1
2026-08-09100.0%1
2026-08-0850.0%4
2026-08-0428.6%7
2026-08-0340.0%5

How often it is played

0.10%02026-08-08: 0.05% of play, 4 battles2026-08-09: 0.01% of play, 1 battles2026-08-11: 0.00% of play, 1 battles2026-08-12: 0.00% of play, 1 battles2026-08-13: 0.00% of play, 3 battles2026-08-14: 0.01% of play, 59 battles2026-08-15: 0.02% of play, 136 battles2026-08-16: 0.02% of play, 128 battles2026-08-17: 0.01% of play, 3 battlesAugust 2026 balance changes2026-08-032026-08-17
Share of all recorded Path of Legends play each day. Peak 0.05%. 2 days are blank: too little play recorded that day to give a share.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Knight, evolvedE
Berserker, evolvedE
Goblin Hut
Furnace, evolvedE
Poison
Graveyard
Barbarian Barrel
Vines
Tower Princess
tower
3 evo
47.6%(2.4)n=31991.7%
Knight, evolvedE
Berserker
Goblin Hut
Furnace, evolvedE
Poison
Graveyard
Barbarian Barrel, evolvedE
Vines
Tower Princess
tower
3 evo
50.0%(+0.0)n=12low sample3.4%
Knight, evolvedE
Berserker, evolvedE
Goblin Hut
Furnace, evolvedE
Poison
Graveyard
Barbarian Barrel
Vines
Tower Princess
tower
3 evo
54.5%(+4.5)n=11low sample3.2%
Knight, evolvedE
Berserker
Goblin Hut
Furnace, evolvedE
Poison
Graveyard
Barbarian Barrel, evolvedE
Vines
Tower Princess
tower
3 evo
25.0%(25.0)n=4low sample1.1%
Knight, evolvedE
Berserker, evolvedE
Goblin Hut
Furnace
Poison
Graveyard
Barbarian Barrel
Vines
Tower Princess
tower
2 evo
100.0%(+50.0)n=1low sample0.3%
Knight, evolvedE
Berserker, evolvedE
Goblin Hut
Furnace, evolvedE
Poison
Graveyard
Barbarian Barrel
Vines
Dagger Duchess
tower
3 evo
0.0%(50.0)n=1low sample0.3%
Knight
Berserker, evolvedE
Goblin Hut
Furnace
Poison
Graveyard
Barbarian Barrel
Vines
Tower Princess
tower
1 evo
no decided battles0.0%
Knight
Berserker, evolvedE
Goblin Hut
Furnace, evolvedE
Poison
Graveyard
Barbarian Barrel, evolvedE
Vines
Tower Princess
tower
3 evo
no decided battles0.0%
Knight, evolvedE
Berserker
Goblin Hut
Furnace, evolvedE
Poison
Graveyard
Barbarian Barrel
Vines
Tower Princess
tower
2 evo
no decided battles0.0%
Knight, evolvedE
Berserker
Goblin Hut
Furnace, evolvedE
Poison
Graveyard
Barbarian Barrel
Vines
Tower Princess
tower
2 evo
no decided battles0.0%