Mega Knight Ram Rider
—5.1 avg elixir · derived name · 0.00% of Path of Legends play









Win rate, Path of Legends
33.3%(−16.7)CI 19.2–51.2n=30low sample
Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.
Copy deck linkcopies the eight cards; pick your own evolutions in game
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 30data: 11 min ago
Trend
Win rate
Show the numbers
| Day | Win rate | Decided |
|---|---|---|
| 2026-08-17 | 25.0% | 4 |
| 2026-08-15 | 40.0% | 5 |
| 2026-08-14 | 21.4% | 14 |
| 2026-08-13 | 66.7% | 3 |
| 2026-08-12 | 50.0% | 4 |
How often it is played
Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.