Golem Elite Barbarians

C

4.1 avg elixir · derived name · 0.02% of Path of Legends play

Golem
Miner
Inferno Dragon, evolvedE
Elite Barbarians, evolvedE
Night Witch
Skeleton King
Zap
Goblin Curse
Tower Princess
tower

Win rate, Path of Legends

50.4%(+0.4)CI 45.3–55.5n=367
Copy deck linkcopies the most played variant (100% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 367data: 9 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-09: 50.0% over 6 decided (thin day)2026-08-10: 75.0% over 4 decided (thin day)2026-08-11: 40.0% over 10 decided (thin day)2026-08-12: 87.5% over 8 decided (thin day)2026-08-13: 40.0% over 20 decided2026-08-14: 61.2% over 67 decided2026-08-15: 51.1% over 186 decided2026-08-16: 36.4% over 66 decided2026-08-092026-08-16
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Golem Elite Barbarians
DayWin rateDecided
2026-08-1636.4%66
2026-08-1551.1%186
2026-08-1461.2%67
2026-08-1340.0%20
2026-08-1287.5%8
2026-08-1140.0%10
2026-08-1075.0%4
2026-08-0950.0%6

How often it is played

0.10%02026-08-09: 0.04% of play, 6 battles2026-08-10: 0.02% of play, 4 battles2026-08-11: 0.02% of play, 10 battles2026-08-12: 0.01% of play, 8 battles2026-08-13: 0.01% of play, 20 battles2026-08-14: 0.01% of play, 67 battles2026-08-15: 0.02% of play, 186 battles2026-08-16: 0.01% of play, 66 battlesAugust 2026 balance changes2026-08-092026-08-16
Share of all recorded Path of Legends play each day. Peak 0.04%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.