Three Musketeers Elite Barbarians
—4.5 avg elixir · derived name · 0.00% of Path of Legends play


E
E




Win rate, Path of Legends
41.7%(−8.3)CI 19.3–68.0n=12low sample
Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.
Copy deck linkcopies the most played variant (83% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 12data: 5 min ago
Trend
Win rate
Show the numbers
| Day | Win rate | Decided |
|---|---|---|
| 2026-08-16 | 33.3% | 6 |
| 2026-08-15 | 33.3% | 3 |
| 2026-08-14 | 50.0% | 2 |
| 2026-08-12 | 100.0% | 1 |
How often it is played
Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.
Best against
- Elite Barbarians Battle Ram100.0%(+50.0)n=1low sample








- Goblin Barrel midrange100.0%(+50.0)n=1low sample








- Elite Barbarians Boss Bandit100.0%(+50.0)n=1low sample








- Golem Elite Barbarians100.0%(+50.0)n=1low sample








- Mega Knight Elite Barbarians100.0%(+50.0)n=1low sample








- Electro Giant beatdown0.0%(−50.0)n=1low sample








Worst against
Variants
Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.
| Variant | Win rate | Share |
|---|---|---|
| 50.0%(+0.0)n=10low sample | 83.3% | |
| 0.0%(−50.0)n=1low sample | 8.3% | |
| 0.0%(−50.0)n=1low sample | 8.3% |