Royal Giant midrange

D

3.5 avg elixir · derived name · 0.02% of Path of Legends play

Royal Giant, evolvedE
Guards
Hunter, evolvedE
Fisherman
Monk
Electro Spirit
Fireball
The Log
Tower Princess
tower

Win rate, Path of Legends

49.8%(0.2)CI 44.4–55.3n=317
Copy deck linkcopies the most played variant (98% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 317data: 17 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-06: 0.0% over 1 decided (thin day)2026-08-07: 100.0% over 1 decided (thin day)2026-08-09: 75.0% over 4 decided (thin day)2026-08-10: 100.0% over 6 decided (thin day)2026-08-11: 83.3% over 6 decided (thin day)2026-08-12: 44.4% over 9 decided (thin day)2026-08-13: 35.0% over 20 decided2026-08-14: 43.1% over 72 decided2026-08-15: 53.4% over 161 decided2026-08-16: 40.5% over 37 decided2026-08-062026-08-16
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Royal Giant midrange
DayWin rateDecided
2026-08-1640.5%37
2026-08-1553.4%161
2026-08-1443.1%72
2026-08-1335.0%20
2026-08-1244.4%9
2026-08-1183.3%6
2026-08-10100.0%6
2026-08-0975.0%4
2026-08-07100.0%1
2026-08-060.0%1

How often it is played

0.10%02026-08-06: 0.03% of play, 1 battles2026-08-07: 0.02% of play, 1 battles2026-08-09: 0.03% of play, 4 battles2026-08-10: 0.03% of play, 6 battles2026-08-11: 0.01% of play, 6 battles2026-08-12: 0.01% of play, 9 battles2026-08-13: 0.01% of play, 20 battles2026-08-14: 0.01% of play, 72 battles2026-08-15: 0.02% of play, 161 battles2026-08-16: 0.01% of play, 37 battlesAugust 2026 balance changes2026-08-062026-08-16
Share of all recorded Path of Legends play each day. Peak 0.03%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Royal Giant, evolvedE
Guards
Hunter, evolvedE
Fisherman
Monk
Electro Spirit
Fireball
The Log
Tower Princess
tower
2 evo
50.0%(+0.0)n=31298.4%
Royal Giant, evolvedE
Guards
Hunter
Fisherman
Monk
Electro Spirit
Fireball
The Log
Tower Princess
tower
1 evo
25.0%(25.0)n=4low sample1.3%
Royal Giant, evolvedE
Guards
Hunter, evolvedE
Fisherman
Monk
Electro Spirit
Fireball
The Log
Cannoneer
tower
2 evo
100.0%(+50.0)n=1low sample0.3%
Royal Giant
Guards
Hunter
Fisherman
Monk
Electro Spirit
Fireball
The Log
Tower Princess
tower
no evo
no decided battles0.0%
Royal Giant
Guards
Hunter, evolvedE
Fisherman
Monk
Electro Spirit
Fireball
The Log
Tower Princess
tower
1 evo
no decided battles0.0%