Royal Hogs Goblinstein

4.1 avg elixir · derived name · 0.00% of Path of Legends play

Executioner, evolved
Royal Hogs, evolved
Goblins
Dark Prince
Zappies
Cannon Cart
Goblinstein
Tornado
Tower Princess
tower

Win rate, Path of Legends

51.7%(+1.7)CI 34.4–68.6n=29low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (86% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 29data: 7 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-18: 52.9% over 17 decided (thin day)2026-08-19: 50.0% over 12 decided (thin day)2026-08-182026-08-19
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Royal Hogs Goblinstein
DayWin rateDecided
2026-08-1950.0%12
2026-08-1852.9%17

How often it is played

0.10%02026-08-18: 0.00% of play, 17 battles2026-08-19: 0.00% of play, 12 battlesAugust 2026 balance changes2026-08-182026-08-19
Share of all recorded Path of Legends play each day. Peak 0.00%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions, heroes or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Executioner, evolved
Royal Hogs, evolved
Goblins
Dark Prince
Zappies
Cannon Cart
Goblinstein
Tornado
Tower Princess
tower
2 evo
52.0%(+2.0)n=25low sample86.2%
Dark Prince, hero
Executioner, evolved
Goblins
Zappies
Cannon Cart
Royal Hogs
Goblinstein
Tornado
Tower Princess
tower
1 evo · 1 hero
50.0%(+0.0)n=4low sample13.8%