Elite Barbarians Battle Ram
C3.9 avg elixir · derived name · 0.01% of Path of Legends play
E
E
E





Win rate, Path of Legends
57.1%(+7.1)CI 48.9–65.0n=140
Copy deck linkcopies the most played variant (100% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 140data: 14 min ago
Trend
Win rate
Show the numbers
| Day | Win rate | Decided |
|---|---|---|
| 2026-08-16 | 66.7% | 6 |
| 2026-08-15 | 48.8% | 41 |
| 2026-08-14 | 59.4% | 32 |
| 2026-08-13 | 67.4% | 43 |
| 2026-08-12 | 37.5% | 16 |
| 2026-08-11 | 100.0% | 1 |
| 2026-08-10 | 100.0% | 1 |
How often it is played
Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.