Inferno Dragon control

3.3 avg elixir · derived name · 0.00% of Path of Legends play

Princess
Inferno Dragon, evolved
Dart Goblin
Mighty Miner
Rune Giant
Berserker, hero
Arrows
Vines
Dagger Duchess
tower

Win rate, Path of Legends

72.7%(+22.7)CI 51.8–86.8n=22low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (77% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 22data: 12 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-16: 83.3% over 12 decided (thin day)2026-08-17: 60.0% over 10 decided (thin day)2026-08-162026-08-17
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Inferno Dragon control
DayWin rateDecided
2026-08-1760.0%10
2026-08-1683.3%12

How often it is played

0.10%02026-08-16: 0.00% of play, 12 battles2026-08-17: 0.00% of play, 10 battlesAugust 2026 balance changes2026-08-162026-08-17
Share of all recorded Path of Legends play each day. Peak 0.00%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions, heroes or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Princess
Inferno Dragon, evolved
Dart Goblin
Mighty Miner
Rune Giant
Berserker, hero
Arrows
Vines
Dagger Duchess
tower
1 evo · 1 hero
76.5%(+26.5)n=17low sample77.3%
Princess
Inferno Dragon, evolved
Dart Goblin
Mighty Miner
Rune Giant
Berserker, hero
Arrows
Vines
Tower Princess
tower
1 evo · 1 hero
60.0%(+10.0)n=5low sample22.7%