Golem Elite Barbarians
—4.4 avg elixir · derived name · 0.00% of Path of Legends play


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Win rate, Path of Legends
66.7%(+16.7)CI 30.0–90.3n=6low sample
Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.
Copy deck linkcopies the most played variant (67% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 6data: 8 min ago
Trend
Win rate
Show the numbers
| Day | Win rate | Decided |
|---|---|---|
| 2026-08-16 | 0.0% | 1 |
| 2026-08-15 | 100.0% | 1 |
| 2026-08-14 | 100.0% | 3 |
| 2026-08-13 | 0.0% | 1 |
How often it is played
Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.
Best against
- Mega Knight Wall Breakers100.0%(+50.0)n=1low sample








- Electro Giant Elite Barbarians100.0%(+50.0)n=1low sample








- Mega Knight X-Bow100.0%(+50.0)n=1low sample








- Three Musketeers Elite Barbarians100.0%(+50.0)n=1low sample








- Mortar Skeleton Barrel0.0%(−50.0)n=1low sample








- Elite Barbarians Battle Ram0.0%(−50.0)n=1low sample








Worst against
- Elite Barbarians Battle Ram0.0%(−50.0)n=1low sample








- Mortar Skeleton Barrel0.0%(−50.0)n=1low sample








- Three Musketeers Elite Barbarians100.0%(+50.0)n=1low sample








- Mega Knight X-Bow100.0%(+50.0)n=1low sample








- Electro Giant Elite Barbarians100.0%(+50.0)n=1low sample








- Mega Knight Wall Breakers100.0%(+50.0)n=1low sample








Variants
Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.
| Variant | Win rate | Share |
|---|---|---|
| 50.0%(+0.0)n=4low sample | 66.7% | |
| 100.0%(+50.0)n=2low sample | 33.3% |