Elite Barbarians Hog Rider

C

3.1 avg elixir · derived name · 0.01% of Path of Legends play

Minions
Skeletons
Hog Rider
Princess, evolvedE
Ice Golem, evolvedE
Elite Barbarians, evolvedE
Fireball
The Log
Tower Princess
tower

Win rate, Path of Legends

53.1%(+3.1)CI 46.1–59.9n=196
Copy deck linkcopies the most played variant (58% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 196data: 9 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-05: 0.0% over 1 decided (thin day)2026-08-07: 0.0% over 1 decided (thin day)2026-08-08: 75.0% over 4 decided (thin day)2026-08-09: 40.0% over 5 decided (thin day)2026-08-10: 80.0% over 10 decided (thin day)2026-08-11: 100.0% over 4 decided (thin day)2026-08-12: 0.0% over 1 decided (thin day)2026-08-13: 57.1% over 14 decided (thin day)2026-08-14: 57.4% over 54 decided2026-08-15: 44.2% over 77 decided2026-08-16: 56.0% over 25 decided2026-08-052026-08-16
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Elite Barbarians Hog Rider
DayWin rateDecided
2026-08-1656.0%25
2026-08-1544.2%77
2026-08-1457.4%54
2026-08-1357.1%14
2026-08-120.0%1
2026-08-11100.0%4
2026-08-1080.0%10
2026-08-0940.0%5
2026-08-0875.0%4
2026-08-070.0%1
2026-08-050.0%1

How often it is played

0.10%02026-08-05: 0.04% of play, 1 battles2026-08-07: 0.02% of play, 1 battles2026-08-08: 0.05% of play, 4 battles2026-08-09: 0.03% of play, 5 battles2026-08-10: 0.04% of play, 10 battles2026-08-11: 0.01% of play, 4 battles2026-08-12: 0.00% of play, 1 battles2026-08-13: 0.01% of play, 14 battles2026-08-14: 0.01% of play, 54 battles2026-08-15: 0.01% of play, 77 battles2026-08-16: 0.00% of play, 25 battlesAugust 2026 balance changes2026-08-052026-08-16
Share of all recorded Path of Legends play each day. Peak 0.05%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Minions
Skeletons
Hog Rider
Princess, evolvedE
Ice Golem, evolvedE
Elite Barbarians, evolvedE
Fireball
The Log
Tower Princess
tower
3 evo
56.1%(+6.1)n=11458.2%
Minions
Skeletons, evolvedE
Hog Rider
Princess
Ice Golem, evolvedE
Elite Barbarians, evolvedE
Fireball
The Log
Tower Princess
tower
3 evo
53.7%(+3.7)n=54low sample27.6%
Minions
Skeletons
Hog Rider
Princess, evolvedE
Ice Golem
Elite Barbarians, evolvedE
Fireball
The Log
Tower Princess
tower
2 evo
38.5%(11.5)n=26low sample13.3%
Minions
Skeletons, evolvedE
Hog Rider
Princess
Ice Golem
Elite Barbarians, evolvedE
Fireball
The Log
Tower Princess
tower
2 evo
50.0%(+0.0)n=2low sample1.0%
Minions
Skeletons
Hog Rider
Princess
Ice Golem, evolvedE
Elite Barbarians
Fireball
The Log
Tower Princess
tower
1 evo
no decided battles0.0%
Minions
Skeletons
Hog Rider
Princess
Ice Golem, evolvedE
Elite Barbarians, evolvedE
Fireball
The Log
Tower Princess
tower
2 evo
no decided battles0.0%
Minions
Skeletons
Hog Rider
Princess
Ice Golem
Elite Barbarians
Fireball
The Log
Tower Princess
tower
no evo
no decided battles0.0%
Minions
Skeletons
Hog Rider
Princess
Ice Golem
Elite Barbarians, evolvedE
Fireball
The Log
Tower Princess
tower
1 evo
no decided battles0.0%