Three Musketeers midrange

3.9 avg elixir · derived name · 0.00% of Path of Legends play

Mini P.E.K.K.A, hero
Three Musketeers
Ice Golem
Royal Ghost, evolved
Golden Knight
Elixir Collector
Zap
Heal Spirit
Tower Princess
tower

Win rate, Path of Legends

49.0%(1.0)CI 35.9–62.3n=51low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (76% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 51data: 16 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-08: 0.0% over 1 decided (thin day)2026-08-09: 0.0% over 1 decided (thin day)2026-08-11: 33.3% over 3 decided (thin day)2026-08-12: 66.7% over 6 decided (thin day)2026-08-13: 83.3% over 6 decided (thin day)2026-08-14: 0.0% over 2 decided (thin day)2026-08-15: 25.0% over 4 decided (thin day)2026-08-16: 57.1% over 14 decided (thin day)2026-08-17: 100.0% over 4 decided (thin day)2026-08-18: 20.0% over 10 decided (thin day)2026-08-082026-08-18
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Three Musketeers midrange
DayWin rateDecided
2026-08-1820.0%10
2026-08-17100.0%4
2026-08-1657.1%14
2026-08-1525.0%4
2026-08-140.0%2
2026-08-1383.3%6
2026-08-1266.7%6
2026-08-1133.3%3
2026-08-090.0%1
2026-08-080.0%1

How often it is played

0.10%02026-08-08: 0.01% of play, 1 battles2026-08-09: 0.01% of play, 1 battles2026-08-11: 0.01% of play, 3 battles2026-08-12: 0.01% of play, 6 battles2026-08-13: 0.00% of play, 6 battles2026-08-14: 0.00% of play, 2 battles2026-08-15: 0.00% of play, 4 battles2026-08-16: 0.00% of play, 14 battles2026-08-17: 0.00% of play, 4 battles2026-08-18: 0.00% of play, 10 battlesAugust 2026 balance changes2026-08-082026-08-18
Share of all recorded Path of Legends play each day. Peak 0.01%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions, heroes or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Mini P.E.K.K.A, hero
Three Musketeers
Ice Golem
Royal Ghost, evolved
Golden Knight
Elixir Collector
Zap
Heal Spirit
Tower Princess
tower
1 evo · 1 hero
51.3%(+1.3)n=39low sample76.5%
Mini P.E.K.K.A
Three Musketeers
Ice Golem
Royal Ghost, evolved
Golden Knight
Elixir Collector
Zap, evolved
Heal Spirit
Tower Princess
tower
2 evo
20.0%(30.0)n=5low sample9.8%
Mini P.E.K.K.A
Three Musketeers
Ice Golem, evolved
Royal Ghost
Golden Knight
Elixir Collector
Zap, evolved
Heal Spirit
Tower Princess
tower
2 evo
66.7%(+16.7)n=3low sample5.9%
Mini P.E.K.K.A
Three Musketeers
Ice Golem, hero
Royal Ghost, evolved
Golden Knight
Elixir Collector
Zap
Heal Spirit
Tower Princess
tower
1 evo · 1 hero
0.0%(50.0)n=2low sample3.9%
Mini P.E.K.K.A, evolved
Three Musketeers
Ice Golem
Royal Ghost
Golden Knight
Elixir Collector
Zap, evolved
Heal Spirit
Tower Princess
tower
2 evo
100.0%(+50.0)n=2low sample3.9%