P.E.K.K.A Battle Ram

4.0 avg elixir · derived name · 0.00% of Path of Legends play

P.E.K.K.A
Minions
Battle Ram, evolvedE
Royal Ghost, evolvedE
Golden Knight
Mother Witch
Zap
Void
Tower Princess
tower

Win rate, Path of Legends

47.6%(2.4)CI 33.4–62.3n=42low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (93% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 42data: 12 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-13: 0.0% over 3 decided (thin day)2026-08-14: 50.0% over 24 decided2026-08-15: 53.3% over 15 decided (thin day)2026-08-132026-08-15
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for P.E.K.K.A Battle Ram
DayWin rateDecided
2026-08-1553.3%15
2026-08-1450.0%24
2026-08-130.0%3

How often it is played

0.10%02026-08-13: 0.00% of play, 3 battles2026-08-14: 0.01% of play, 24 battles2026-08-15: 0.00% of play, 15 battlesAugust 2026 balance changes2026-08-132026-08-15
Share of all recorded Path of Legends play each day. Peak 0.01%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
P.E.K.K.A
Minions
Battle Ram, evolvedE
Royal Ghost, evolvedE
Golden Knight
Mother Witch
Zap
Void
Tower Princess
tower
2 evo
48.7%(1.3)n=39low sample92.9%
P.E.K.K.A, evolvedE
Minions
Battle Ram, evolvedE
Royal Ghost
Golden Knight
Mother Witch
Zap
Void
Tower Princess
tower
2 evo
33.3%(16.7)n=3low sample7.1%