Electro Giant beatdown

B

4.3 avg elixir · derived name · 0.07% of Path of Legends play

Knight
Baby Dragon, evolvedE
Bowler, evolvedE
Electro Giant
Goblin Cage, evolvedE
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower

Win rate, Path of Legends

54.2%(+4.2)CI 51.1–57.2n=997

draws: 0.1% of battles, excluded from the rate above

Copy deck linkcopies the most played variant (88% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 997data: 13 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-08: 100.0% over 1 decided (thin day)2026-08-10: 50.0% over 4 decided (thin day)2026-08-11: 74.3% over 35 decided2026-08-12: 45.7% over 46 decided2026-08-13: 51.0% over 96 decided2026-08-14: 55.1% over 352 decided2026-08-15: 53.8% over 426 decided2026-08-16: 48.6% over 37 decided2026-08-082026-08-16
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Electro Giant beatdown
DayWin rateDecided
2026-08-1648.6%37
2026-08-1553.8%426
2026-08-1455.1%352
2026-08-1351.0%96
2026-08-1245.7%46
2026-08-1174.3%35
2026-08-1050.0%4
2026-08-08100.0%1

How often it is played

0.16%02026-08-08: 0.02% of play, 1 battles2026-08-10: 0.02% of play, 4 battles2026-08-11: 0.10% of play, 35 battles2026-08-12: 0.06% of play, 46 battles2026-08-13: 0.06% of play, 96 battles2026-08-14: 0.08% of play, 352 battles2026-08-15: 0.07% of play, 426 battles2026-08-16: 0.14% of play, 37 battlesAugust 2026 balance changes2026-08-082026-08-16
Share of all recorded Path of Legends play each day. Peak 0.14%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Knight
Baby Dragon, evolvedE
Bowler, evolvedE
Electro Giant
Goblin Cage, evolvedE
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
3 evo
53.9%(+3.9)n=87487.7%
Knight, evolvedE
Baby Dragon, evolvedE
Bowler
Electro Giant
Goblin Cage, evolvedE
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
3 evo
65.3%(+15.3)n=49low sample4.9%
Knight, evolvedE
Baby Dragon, evolvedE
Bowler, evolvedE
Electro Giant
Goblin Cage
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
3 evo
50.0%(+0.0)n=34low sample3.4%
Knight, evolvedE
Baby Dragon
Bowler, evolvedE
Electro Giant
Goblin Cage, evolvedE
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
3 evo
56.3%(+6.3)n=32low sample3.2%
Knight, evolvedE
Baby Dragon
Bowler, evolvedE
Electro Giant
Goblin Cage, evolvedE
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
3 evo
66.7%(+16.7)n=3low sample0.3%
Knight, evolvedE
Baby Dragon, evolvedE
Bowler, evolvedE
Electro Giant
Goblin Cage
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
3 evo
0.0%(50.0)n=3low sample0.3%
Knight, evolvedE
Baby Dragon
Bowler
Electro Giant
Goblin Cage, evolvedE
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
2 evo
0.0%(50.0)n=1low sample0.1%
Knight, evolvedE
Baby Dragon
Bowler
Electro Giant
Goblin Cage
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
1 evo
0.0%(50.0)n=1low sample0.1%
Knight, evolvedE
Baby Dragon
Bowler, evolvedE
Electro Giant
Goblin Cage
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
2 evo
no decided battles0.0%
Knight
Baby Dragon, evolvedE
Bowler
Electro Giant
Goblin Cage, evolvedE
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
2 evo
no decided battles0.0%