Three Musketeers Elite Barbarians

4.8 avg elixir · derived name · 0.00% of Path of Legends play

Three Musketeers
Battle Ram
Elite Barbarians, evolved
Hunter
Royal Ghost, evolved
Golden Knight
Elixir Collector
Barbarian Barrel
Tower Princess
tower

Win rate, Path of Legends

51.5%(+1.5)CI 35.2–67.5n=33low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (61% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 33data: 3 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-14: 0.0% over 2 decided (thin day)2026-08-16: 81.8% over 11 decided (thin day)2026-08-18: 40.0% over 20 decided2026-08-142026-08-18
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Three Musketeers Elite Barbarians
DayWin rateDecided
2026-08-1840.0%20
2026-08-1681.8%11
2026-08-140.0%2

How often it is played

0.10%02026-08-14: 0.00% of play, 2 battles2026-08-16: 0.00% of play, 11 battles2026-08-18: 0.00% of play, 20 battlesAugust 2026 balance changes2026-08-142026-08-18
Share of all recorded Path of Legends play each day. Peak 0.00%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions, heroes or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Three Musketeers
Battle Ram
Elite Barbarians, evolved
Hunter
Royal Ghost, evolved
Golden Knight
Elixir Collector
Barbarian Barrel
Tower Princess
tower
2 evo
40.0%(10.0)n=20low sample60.6%
Three Musketeers
Battle Ram, evolved
Elite Barbarians, evolved
Hunter
Royal Ghost
Golden Knight
Elixir Collector
Barbarian Barrel
Tower Princess
tower
2 evo
69.2%(+19.2)n=13low sample39.4%