Minion Horde control

4.3 avg elixir · derived name · 0.00% of Path of Legends play

Valkyrie, evolvedE
Baby Dragon
Minion Horde, evolvedE
Night Witch
Fisherman
Monk
Ronin
Furnace
Dagger Duchess
tower

Win rate, Path of Legends

33.3%(16.7)CI 6.1–79.2n=3low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (67% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 3data: 1 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-14: 50.0% over 2 decided (thin day)2026-08-15: 0.0% over 1 decided (thin day)2026-08-142026-08-15
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Minion Horde control
DayWin rateDecided
2026-08-150.0%1
2026-08-1450.0%2

How often it is played

0.10%02026-08-14: 0.00% of play, 2 battles2026-08-15: 0.00% of play, 1 battlesAugust 2026 balance changes2026-08-142026-08-15
Share of all recorded Path of Legends play each day. Peak 0.00%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Valkyrie, evolvedE
Baby Dragon
Minion Horde, evolvedE
Night Witch
Fisherman
Monk
Ronin
Furnace
Dagger Duchess
tower
2 evo
50.0%(+0.0)n=2low sample66.7%
Valkyrie, evolvedE
Baby Dragon
Minion Horde, evolvedE
Night Witch
Fisherman
Monk
Ronin
Furnace
Dagger Duchess
tower
2 evo
0.0%(50.0)n=1low sample33.3%