Golem beatdown

4.0 avg elixir · derived name · 0.00% of Path of Legends play

Lumberjack, evolved
Mega Minion, hero
Zap, evolved
Golem
Bomber
Mini P.E.K.K.A
Night Witch
Void
Tower Princess
tower

Win rate, Path of Legends

66.7%(+16.7)CI 49.6–80.2n=33low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (94% of this deck’s games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 33data: just now

Trend

Win rate

50%August 2026 balance changes2026-08-14: 50.0% over 2 decided (thin day)2026-08-18: 0.0% over 1 decided (thin day)2026-08-19: 68.4% over 19 decided (thin day)2026-08-20: 72.7% over 11 decided (thin day)2026-08-142026-08-20
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Golem beatdown
DayWin rateDecided
2026-08-2072.7%11
2026-08-1968.4%19
2026-08-180.0%1
2026-08-1450.0%2

How often it is played

0.10%02026-08-14: 0.00% of play, 2 battles2026-08-18: 0.00% of play, 1 battles2026-08-19: 0.00% of play, 19 battles2026-08-20: 0.00% of play, 11 battlesAugust 2026 balance changes2026-08-142026-08-20
Share of all recorded Path of Legends play each day. Peak 0.00%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions, heroes or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Lumberjack, evolved
Mega Minion, hero
Zap, evolved
Golem
Bomber
Mini P.E.K.K.A
Night Witch
Void
Tower Princess
tower
2 evo · 1 hero
67.7%(+17.7)n=31low sample93.9%
Lumberjack, evolved
Mini P.E.K.K.A, hero
Mega Minion, hero
Golem
Bomber
Night Witch
Zap
Void
Tower Princess
tower
1 evo · 2 hero
50.0%(+0.0)n=2low sample6.1%