Mortar cycle

D

2.8 avg elixir · derived name · 0.01% of Path of Legends play

Archers, evolvedE
Skeletons
Ice Spirit
Berserker, evolvedE
Mortar, evolvedE
Rocket
The Log
Tornado
Tower Princess
tower

Win rate, Path of Legends

52.0%(+2.0)CI 42.4–61.4n=102
Copy deck linkcopies the most played variant (100% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesobservations: 102data: 5 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-08: 100.0% over 1 decided (thin day)2026-08-11: 85.7% over 14 decided (thin day)2026-08-12: 60.0% over 15 decided (thin day)2026-08-13: 14.3% over 7 decided (thin day)2026-08-14: 33.3% over 24 decided2026-08-15: 57.1% over 28 decided2026-08-16: 46.2% over 13 decided (thin day)2026-08-082026-08-16
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Mortar cycle
DayWin rateDecided
2026-08-1646.2%13
2026-08-1557.1%28
2026-08-1433.3%24
2026-08-1314.3%7
2026-08-1260.0%15
2026-08-1185.7%14
2026-08-08100.0%1

How often it is played

0.10%02026-08-08: 0.01% of play, 1 battles2026-08-11: 0.03% of play, 14 battles2026-08-12: 0.02% of play, 15 battles2026-08-13: 0.00% of play, 7 battles2026-08-14: 0.00% of play, 24 battles2026-08-15: 0.00% of play, 28 battles2026-08-16: 0.00% of play, 13 battlesAugust 2026 balance changes2026-08-082026-08-16
Share of all recorded Path of Legends play each day. Peak 0.03%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.