Mega Knight Miner

3.8 avg elixir · derived name · 0.00% of Path of Legends play

Prince
Miner
Goblin Gang
Bandit
Mega Knight, evolvedE
Wall Breakers, evolvedE
Archer Queen
Zap
Dagger Duchess
tower

Win rate, Path of Legends

56.0%(+6.0)CI 37.1–73.3n=25low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (80% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 25data: 3 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-09: 0.0% over 1 decided (thin day)2026-08-14: 59.1% over 22 decided2026-08-16: 50.0% over 2 decided (thin day)2026-08-092026-08-16
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Mega Knight Miner
DayWin rateDecided
2026-08-1650.0%2
2026-08-1459.1%22
2026-08-090.0%1

How often it is played

0.10%02026-08-09: 0.01% of play, 1 battles2026-08-14: 0.00% of play, 22 battles2026-08-16: 0.00% of play, 2 battlesAugust 2026 balance changes2026-08-092026-08-16
Share of all recorded Path of Legends play each day. Peak 0.01%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Prince
Miner
Goblin Gang
Bandit
Mega Knight, evolvedE
Wall Breakers, evolvedE
Archer Queen
Zap
Dagger Duchess
tower
2 evo
65.0%(+15.0)n=20low sample80.0%
Prince
Miner
Goblin Gang
Bandit
Mega Knight, evolvedE
Wall Breakers, evolvedE
Archer Queen
Zap
Tower Princess
tower
2 evo
20.0%(30.0)n=5low sample20.0%