Mega Knight Boss Bandit

4.1 avg elixir · derived name · 0.00% of Path of Legends play

Princess
Lumberjack, evolvedE
Inferno Dragon, evolvedE
Electro Wizard
Bandit
Mega Knight
Boss Bandit
The Log
Tower Princess
tower

Win rate, Path of Legends

60.0%(+10.0)CI 40.7–76.6n=25low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (76% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 25data: 11 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-14: 62.5% over 16 decided (thin day)2026-08-15: 50.0% over 8 decided (thin day)2026-08-16: 100.0% over 1 decided (thin day)2026-08-142026-08-16
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Mega Knight Boss Bandit
DayWin rateDecided
2026-08-16100.0%1
2026-08-1550.0%8
2026-08-1462.5%16

How often it is played

0.10%02026-08-14: 0.00% of play, 16 battles2026-08-15: 0.00% of play, 8 battles2026-08-16: 0.00% of play, 1 battlesAugust 2026 balance changes2026-08-142026-08-16
Share of all recorded Path of Legends play each day. Peak 0.00%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Princess
Lumberjack, evolvedE
Inferno Dragon, evolvedE
Electro Wizard
Bandit
Mega Knight
Boss Bandit
The Log
Tower Princess
tower
2 evo
63.2%(+13.2)n=19low sample76.0%
Princess
Lumberjack, evolvedE
Inferno Dragon, evolvedE
Electro Wizard
Bandit
Mega Knight
Boss Bandit
The Log
Cannoneer
tower
2 evo
50.0%(+0.0)n=6low sample24.0%