Royal Giant midrange

D

3.3 avg elixir · derived name · 0.05% of Path of Legends play

Skeletons
Royal Giant, evolvedE
Hunter, evolvedE
Fisherman
Monk
Electro Spirit
Fireball
Barbarian Barrel
Tower Princess
tower

Win rate, Path of Legends

48.3%(1.7)CI 40.2–56.4n=143
Copy deck linkcopies the most played variant (89% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 143data: just now

Trend

Win rate

50%August 2026 balance changes2026-08-06: 0.0% over 1 decided (thin day)2026-08-10: 0.0% over 2 decided (thin day)2026-08-11: 56.3% over 16 decided (thin day)2026-08-12: 43.8% over 32 decided2026-08-13: 52.1% over 48 decided2026-08-14: 32.0% over 25 decided2026-08-15: 68.4% over 19 decided (thin day)2026-08-062026-08-15
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Royal Giant midrange
DayWin rateDecided
2026-08-1568.4%19
2026-08-1432.0%25
2026-08-1352.1%48
2026-08-1243.8%32
2026-08-1156.3%16
2026-08-100.0%2
2026-08-060.0%1

How often it is played

0.11%02026-08-10: 0.02% of play, 2 battles2026-08-11: 0.10% of play, 16 battles2026-08-12: 0.10% of play, 32 battles2026-08-13: 0.08% of play, 48 battles2026-08-14: 0.02% of play, 25 battles2026-08-15: 0.06% of play, 19 battlesAugust 2026 balance changes2026-08-062026-08-15
Share of all recorded Path of Legends play each day. Peak 0.10%. 1 day is blank: too little play recorded that day to give a share.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Skeletons
Royal Giant, evolvedE
Hunter, evolvedE
Fisherman
Monk
Electro Spirit
Fireball
Barbarian Barrel
Tower Princess
tower
2 evo
47.2%(2.8)n=12788.8%
Skeletons
Royal Giant
Hunter, evolvedE
Fisherman
Monk
Electro Spirit
Fireball
Barbarian Barrel
Tower Princess
tower
1 evo
70.0%(+20.0)n=10low sample7.0%
Skeletons
Royal Giant, evolvedE
Hunter
Fisherman
Monk
Electro Spirit
Fireball
Barbarian Barrel, evolvedE
Tower Princess
tower
2 evo
50.0%(+0.0)n=4low sample2.8%
Skeletons, evolvedE
Royal Giant, evolvedE
Hunter
Fisherman
Monk
Electro Spirit
Fireball
Barbarian Barrel
Tower Princess
tower
2 evo
0.0%(50.0)n=2low sample1.4%
Skeletons
Royal Giant
Hunter
Fisherman
Monk
Electro Spirit
Fireball
Barbarian Barrel
Tower Princess
tower
no evo
no decided battles0.0%
Skeletons
Royal Giant
Hunter, evolvedE
Fisherman
Monk
Electro Spirit
Fireball
Barbarian Barrel, evolvedE
Tower Princess
tower
2 evo
no decided battles0.0%
Skeletons
Royal Giant, evolvedE
Hunter
Fisherman
Monk
Electro Spirit
Fireball
Barbarian Barrel
Tower Princess
tower
1 evo
no decided battles0.0%
Skeletons, evolvedE
Royal Giant
Hunter
Fisherman
Monk
Electro Spirit
Fireball
Barbarian Barrel
Tower Princess
tower
1 evo
no decided battles0.0%
Skeletons
Royal Giant, evolvedE
Hunter, evolvedE
Fisherman
Monk
Electro Spirit
Fireball
Barbarian Barrel
Royal Chef
tower
2 evo
no decided battles0.0%