Hog Rider cycle

2.9 avg elixir · derived name · 0.01% of Path of Legends play

Knight, evolvedE
Hog Rider
Ice Spirit
Firecracker, evolvedE
Tesla, evolvedE
The Log
Earthquake
Royal Delivery
Tower Princess
tower

Win rate, Path of Legends

45.5%(4.5)CI 29.8–62.0n=33low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (76% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 33data: 13 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-03: 66.7% over 3 decided (thin day)2026-08-04: 100.0% over 1 decided (thin day)2026-08-07: 100.0% over 1 decided (thin day)2026-08-09: 0.0% over 1 decided (thin day)2026-08-10: 100.0% over 1 decided (thin day)2026-08-12: 100.0% over 5 decided (thin day)2026-08-13: 33.3% over 6 decided (thin day)2026-08-14: 22.2% over 9 decided (thin day)2026-08-15: 16.7% over 6 decided (thin day)2026-08-032026-08-15
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Hog Rider cycle
DayWin rateDecided
2026-08-1516.7%6
2026-08-1422.2%9
2026-08-1333.3%6
2026-08-12100.0%5
2026-08-10100.0%1
2026-08-090.0%1
2026-08-07100.0%1
2026-08-04100.0%1
2026-08-0366.7%3

How often it is played

0.10%02026-08-07: 0.04% of play, 1 battles2026-08-09: 0.02% of play, 1 battles2026-08-10: 0.01% of play, 1 battles2026-08-12: 0.01% of play, 5 battles2026-08-13: 0.01% of play, 6 battles2026-08-14: 0.00% of play, 9 battles2026-08-15: 0.00% of play, 6 battlesAugust 2026 balance changes2026-08-032026-08-15
Share of all recorded Path of Legends play each day. Peak 0.04%. 2 days are blank: too little play recorded that day to give a share.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Knight, evolvedE
Hog Rider
Ice Spirit
Firecracker, evolvedE
Tesla, evolvedE
The Log
Earthquake
Royal Delivery
Tower Princess
tower
3 evo
52.0%(+2.0)n=25low sample75.8%
Knight, evolvedE
Hog Rider
Ice Spirit
Firecracker
Tesla, evolvedE
The Log
Earthquake
Royal Delivery
Tower Princess
tower
2 evo
0.0%(50.0)n=3low sample9.1%
Knight, evolvedE
Hog Rider
Ice Spirit
Firecracker, evolvedE
Tesla
The Log
Earthquake
Royal Delivery
Tower Princess
tower
2 evo
100.0%(+50.0)n=2low sample6.1%
Knight, evolvedE
Hog Rider
Ice Spirit
Firecracker, evolvedE
Tesla
The Log
Earthquake
Royal Delivery
Tower Princess
tower
2 evo
0.0%(50.0)n=2low sample6.1%
Knight, evolvedE
Hog Rider
Ice Spirit
Firecracker, evolvedE
Tesla, evolvedE
The Log
Earthquake
Royal Delivery
Cannoneer
tower
3 evo
0.0%(50.0)n=1low sample3.0%
Knight
Hog Rider
Ice Spirit
Firecracker, evolvedE
Tesla, evolvedE
The Log
Earthquake
Royal Delivery
Tower Princess
tower
2 evo
no decided battles0.0%
Knight, evolvedE
Hog Rider
Ice Spirit
Firecracker, evolvedE
Tesla
The Log
Earthquake
Royal Delivery
Cannoneer
tower
2 evo
no decided battles0.0%
Knight, evolvedE
Hog Rider
Ice Spirit
Firecracker
Tesla
The Log
Earthquake
Royal Delivery
Tower Princess
tower
1 evo
no decided battles0.0%
Knight, evolvedE
Hog Rider
Ice Spirit, evolvedE
Firecracker, evolvedE
Tesla
The Log
Earthquake
Royal Delivery
Tower Princess
tower
3 evo
no decided battles0.0%