X-Bow midrange
—3.1 avg elixir · derived name · 0.00% of Path of Legends play
E
E

E



Win rate, Path of Legends
56.8%(+6.8)CI 40.9–71.3n=37low sample
Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.
draws: 2.6% of battles, excluded from the rate above
Copy deck linkcopies the most played variant (100% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 37data: 2 min ago
Trend
Win rate
Show the numbers
| Day | Win rate | Decided |
|---|---|---|
| 2026-08-16 | 16.7% | 6 |
| 2026-08-15 | 50.0% | 6 |
| 2026-08-13 | 75.0% | 8 |
| 2026-08-12 | 64.7% | 17 |
How often it is played
Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.