Golem beatdown

D

4.3 avg elixir · derived name · 0.01% of Path of Legends play

Golem
Baby Dragon, evolvedE
Ice Wizard
Golden Knight
Goblin Cage, evolvedE
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower

Win rate, Path of Legends

50.0%(+0.0)CI 40.4–59.6n=100
Copy deck linkcopies the most played variant (100% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 100data: 13 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-11: 33.3% over 6 decided (thin day)2026-08-12: 48.3% over 29 decided2026-08-13: 70.0% over 20 decided2026-08-14: 37.9% over 29 decided2026-08-15: 56.3% over 16 decided (thin day)2026-08-112026-08-15
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Golem beatdown
DayWin rateDecided
2026-08-1556.3%16
2026-08-1437.9%29
2026-08-1370.0%20
2026-08-1248.3%29
2026-08-1133.3%6

How often it is played

0.10%02026-08-11: 0.02% of play, 6 battles2026-08-12: 0.06% of play, 29 battles2026-08-13: 0.02% of play, 20 battles2026-08-14: 0.01% of play, 29 battles2026-08-15: 0.01% of play, 16 battlesAugust 2026 balance changes2026-08-112026-08-15
Share of all recorded Path of Legends play each day. Peak 0.06%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Golem
Baby Dragon, evolvedE
Ice Wizard
Golden Knight
Goblin Cage, evolvedE
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
2 evo
50.0%(+0.0)n=100100.0%
Golem
Baby Dragon
Ice Wizard
Golden Knight
Goblin Cage
Lightning
Tornado
Barbarian Barrel
Tower Princess
tower
no evo
no decided battles0.0%