Electro Giant midrange

C

3.8 avg elixir · derived name · 0.02% of Path of Legends play

Skeletons
Bomber, evolvedE
Baby Dragon, evolvedE
Bowler
Electro Giant
Berserker, evolvedE
Elixir Collector
Tornado
Tower Princess
tower

Win rate, Path of Legends

52.0%(+2.0)CI 45.5–58.5n=221

draws: 0.5% of battles, excluded from the rate above

Copy deck linkcopies the most played variant (95% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 221data: 12 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-15: 52.1% over 219 decided2026-08-16: 50.0% over 2 decided (thin day)2026-08-152026-08-16
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Electro Giant midrange
DayWin rateDecided
2026-08-1650.0%2
2026-08-1552.1%219

How often it is played

0.10%02026-08-15: 0.04% of play, 219 battles2026-08-16: 0.01% of play, 2 battlesAugust 2026 balance changes2026-08-152026-08-16
Share of all recorded Path of Legends play each day. Peak 0.04%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Skeletons
Bomber, evolvedE
Baby Dragon, evolvedE
Bowler
Electro Giant
Berserker, evolvedE
Elixir Collector
Tornado
Tower Princess
tower
3 evo
52.2%(+2.2)n=20994.6%
Skeletons
Bomber
Baby Dragon, evolvedE
Bowler, evolvedE
Electro Giant
Berserker, evolvedE
Elixir Collector
Tornado
Tower Princess
tower
3 evo
54.5%(+4.5)n=11low sample5.0%
Skeletons, evolvedE
Bomber
Baby Dragon, evolvedE
Bowler
Electro Giant
Berserker, evolvedE
Elixir Collector
Tornado
Tower Princess
tower
3 evo
0.0%(50.0)n=1low sample0.5%