X-Bow midrange

3.0 avg elixir · derived name · 0.00% of Path of Legends play

Knight
Skeletons
Electro Spirit
Little Prince
Tesla, evolvedE
X-Bow
Fireball
Giant Snowball, evolvedE
Tower Princess
tower

Win rate, Path of Legends

30.0%(20.0)CI 16.7–47.9n=30low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

draws: 3.2% of battles, excluded from the rate above

Copy deck linkcopies the most played variant (100% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 30data: 11 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-09: 0.0% over 1 decided (thin day)2026-08-13: 66.7% over 3 decided (thin day)2026-08-14: 50.0% over 2 decided (thin day)2026-08-15: 26.3% over 19 decided (thin day)2026-08-16: 20.0% over 5 decided (thin day)2026-08-092026-08-16
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for X-Bow midrange
DayWin rateDecided
2026-08-1620.0%5
2026-08-1526.3%19
2026-08-1450.0%2
2026-08-1366.7%3
2026-08-090.0%1

How often it is played

0.10%02026-08-09: 0.01% of play, 1 battles2026-08-13: 0.00% of play, 3 battles2026-08-14: 0.00% of play, 2 battles2026-08-15: 0.00% of play, 19 battles2026-08-16: 0.00% of play, 5 battlesAugust 2026 balance changes2026-08-092026-08-16
Share of all recorded Path of Legends play each day. Peak 0.01%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.