X-Bow midrange
—3.0 avg elixir · derived name · 0.00% of Path of Legends play




E

E
Win rate, Path of Legends
30.0%(−20.0)CI 16.7–47.9n=30low sample
Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.
draws: 3.2% of battles, excluded from the rate above
Copy deck linkcopies the most played variant (100% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 30data: 11 min ago
Trend
Win rate
Show the numbers
| Day | Win rate | Decided |
|---|---|---|
| 2026-08-16 | 20.0% | 5 |
| 2026-08-15 | 26.3% | 19 |
| 2026-08-14 | 50.0% | 2 |
| 2026-08-13 | 66.7% | 3 |
| 2026-08-09 | 0.0% | 1 |
How often it is played
Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.