Sparky Elite Barbarians

B

3.8 avg elixir · derived name · 0.09% of Path of Legends play

Giant, evolvedE
Dark Prince
Sparky
Electro Wizard
Elite Barbarians, evolvedE
Rage
Zap, evolvedE
Heal Spirit
Tower Princess
tower

Win rate, Path of Legends

57.3%(+7.3)CI 50.8–63.6n=225

draws: 2.6% of battles, excluded from the rate above

Copy deck linkcopies the most played variant (85% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 225data: 16 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-10: 0.0% over 1 decided (thin day)2026-08-11: 57.1% over 7 decided (thin day)2026-08-12: 50.0% over 14 decided (thin day)2026-08-13: 62.2% over 45 decided2026-08-14: 53.0% over 100 decided2026-08-15: 63.8% over 58 decided2026-08-102026-08-15
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Sparky Elite Barbarians
DayWin rateDecided
2026-08-1563.8%58
2026-08-1453.0%100
2026-08-1362.2%45
2026-08-1250.0%14
2026-08-1157.1%7
2026-08-100.0%1

How often it is played

0.26%02026-08-10: 0.01% of play, 1 battles2026-08-11: 0.04% of play, 7 battles2026-08-12: 0.05% of play, 14 battles2026-08-13: 0.08% of play, 45 battles2026-08-14: 0.10% of play, 100 battles2026-08-15: 0.22% of play, 58 battlesAugust 2026 balance changes2026-08-102026-08-15
Share of all recorded Path of Legends play each day. Peak 0.22%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Giant, evolvedE
Dark Prince
Sparky
Electro Wizard
Elite Barbarians, evolvedE
Rage
Zap, evolvedE
Heal Spirit
Tower Princess
tower
3 evo
58.4%(+8.4)n=19084.8%
Giant
Dark Prince, evolvedE
Sparky
Electro Wizard
Elite Barbarians, evolvedE
Rage
Zap, evolvedE
Heal Spirit
Tower Princess
tower
3 evo
55.6%(+5.6)n=9low sample3.9%
Giant
Dark Prince
Sparky
Electro Wizard
Elite Barbarians, evolvedE
Rage
Zap, evolvedE
Heal Spirit
Tower Princess
tower
2 evo
37.5%(12.5)n=8low sample3.5%
Giant, evolvedE
Dark Prince
Sparky
Electro Wizard
Elite Barbarians, evolvedE
Rage
Zap, evolvedE
Heal Spirit
Dagger Duchess
tower
3 evo
85.7%(+35.7)n=7low sample3.0%
Giant, evolvedE
Dark Prince, evolvedE
Sparky
Electro Wizard
Elite Barbarians, evolvedE
Rage
Zap
Heal Spirit
Tower Princess
tower
3 evo
28.6%(21.4)n=7low sample3.0%
Giant, evolvedE
Dark Prince
Sparky
Electro Wizard
Elite Barbarians, evolvedE
Rage
Zap
Heal Spirit
Tower Princess
tower
2 evo
50.0%(+0.0)n=2low sample0.9%
Giant
Dark Prince
Sparky
Electro Wizard
Elite Barbarians, evolvedE
Rage
Zap, evolvedE
Heal Spirit
Dagger Duchess
tower
2 evo
50.0%(+0.0)n=2low sample0.9%
Giant
Dark Prince
Sparky
Electro Wizard
Elite Barbarians
Rage
Zap
Heal Spirit
Tower Princess
tower
no evo
no decided battles0.0%
Giant
Dark Prince, evolvedE
Sparky
Electro Wizard
Elite Barbarians, evolvedE
Rage
Zap
Heal Spirit
Tower Princess
tower
2 evo
no decided battles0.0%
Giant, evolvedE
Dark Prince
Sparky
Electro Wizard
Elite Barbarians
Rage
Zap
Heal Spirit
Dagger Duchess
tower
1 evo
no decided battles0.0%
Giant, evolvedE
Dark Prince, evolvedE
Sparky
Electro Wizard
Elite Barbarians
Rage
Zap, evolvedE
Heal Spirit
Tower Princess
tower
3 evo
no decided battles0.0%