Electro Giant beatdown
—4.3 avg elixir · derived name · 0.01% of Path of Legends play
E
E

E



Win rate, Path of Legends
46.5%(−3.5)CI 32.5–61.1n=43low sample
Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.
draws: 4.4% of battles, excluded from the rate above
Copy deck linkcopies the most played variant (100% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 43data: 3 min ago
Trend
Win rate
Show the numbers
| Day | Win rate | Decided |
|---|---|---|
| 2026-08-15 | 42.9% | 7 |
| 2026-08-14 | 47.8% | 23 |
| 2026-08-13 | 46.2% | 13 |
How often it is played
Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.