P.E.K.K.A Battle Ram

3.9 avg elixir · derived name · 0.00% of Path of Legends play

Knight, evolvedE
P.E.K.K.A
Battle Ram, evolvedE
Electro Wizard
Bandit
Magic Archer, evolvedE
Zap
Poison
Tower Princess
tower

Win rate, Path of Legends

50.0%(+0.0)CI 9.5–90.5n=2low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (50% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 2data: 10 min ago

Variants

Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.

VariantWin rateShare
Knight, evolvedE
P.E.K.K.A
Battle Ram, evolvedE
Electro Wizard
Bandit
Magic Archer, evolvedE
Zap
Poison
Tower Princess
tower
3 evo
0.0%(50.0)n=1low sample50.0%
Knight, evolvedE
P.E.K.K.A, evolvedE
Battle Ram, evolvedE
Electro Wizard
Bandit
Magic Archer
Zap
Poison
Tower Princess
tower
3 evo
100.0%(+50.0)n=1low sample50.0%
Knight
P.E.K.K.A
Battle Ram, evolvedE
Electro Wizard
Bandit
Magic Archer, evolvedE
Zap, evolvedE
Poison
Tower Princess
tower
3 evo
no decided battles0.0%
Knight
P.E.K.K.A, evolvedE
Battle Ram, evolvedE
Electro Wizard
Bandit
Magic Archer, evolvedE
Zap
Poison
Tower Princess
tower
3 evo
no decided battles0.0%
Knight, evolvedE
P.E.K.K.A, evolvedE
Battle Ram
Electro Wizard
Bandit
Magic Archer
Zap
Poison
Tower Princess
tower
2 evo
no decided battles0.0%
Knight, evolvedE
P.E.K.K.A, evolvedE
Battle Ram
Electro Wizard
Bandit
Magic Archer
Zap
Poison
Tower Princess
tower
2 evo
no decided battles0.0%
Knight, evolvedE
P.E.K.K.A, evolvedE
Battle Ram
Electro Wizard
Bandit
Magic Archer, evolvedE
Zap
Poison
Tower Princess
tower
3 evo
no decided battles0.0%