Goblin Drill cycle
D2.9 avg elixir · derived name · 0.01% of Path of Legends play
E


E
E


Win rate, Path of Legends
49.5%(−0.5)CI 40.0–59.1n=101
Copy deck linkcopies the most played variant (98% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 101data: 10 min ago
Trend
Win rate
Show the numbers
| Day | Win rate | Decided |
|---|---|---|
| 2026-08-16 | 0.0% | 1 |
| 2026-08-15 | 44.8% | 58 |
| 2026-08-14 | 60.0% | 15 |
| 2026-08-13 | 54.5% | 22 |
| 2026-08-12 | 50.0% | 2 |
| 2026-08-11 | 50.0% | 2 |
| 2026-08-08 | 100.0% | 1 |
How often it is played
Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.
Best against
- Elite Barbarians Battle Ram80.0%(+30.0)n=5low sample








- Skeleton Barrel midrange100.0%(+50.0)n=2low sample








- Battle Ram midrange66.7%(+16.7)n=3low sample








- Three Musketeers Elite Barbarians100.0%(+50.0)n=1low sample








- Goblin Barrel Wall Breakers100.0%(+50.0)n=1low sample








- Goblin Barrel cycle100.0%(+50.0)n=1low sample








Worst against
Variants
Same eight cards, different evolutions or tower troop. These are counted separately because they play differently.
| Variant | Win rate | Share |
|---|---|---|
| 50.5%(+0.5)n=99low sample | 98.0% | |
| 0.0%(−50.0)n=1low sample | 1.0% | |
| 0.0%(−50.0)n=1low sample | 1.0% | |
| no decided battles | 0.0% | |
| no decided battles | 0.0% | |
| no decided battles | 0.0% | |
| no decided battles | 0.0% | |
| no decided battles | 0.0% |