Elixir Collector control

3.8 avg elixir · derived name · 0.00% of Path of Legends play

Witch, evolvedE
Skeletons, evolvedE
Night Witch
Elixir Golem
Skeleton King
Elixir Collector
Rage
Void
Tower Princess
tower

Win rate, Path of Legends

59.1%(+9.1)CI 38.7–76.7n=22low sample

Below 100 decided battles, so this is provisional and carries no tier. It will firm up as more battles are collected.

Copy deck linkcopies the most played variant (100% of this deck's games)
population: sampled ranked players and their opponentsmode: Path of Legendspatch: August 2026 balance changesbattles: 22data: 2 min ago

Trend

Win rate

50%August 2026 balance changes2026-08-11: 100.0% over 1 decided (thin day)2026-08-12: 100.0% over 5 decided (thin day)2026-08-13: 66.7% over 3 decided (thin day)2026-08-14: 42.9% over 7 decided (thin day)2026-08-15: 33.3% over 6 decided (thin day)2026-08-112026-08-15
Daily win rate. Days under 20 decided battles are drawn faintly and left out of the line.
Show the numbers
Daily win rate and sample size for Elixir Collector control
DayWin rateDecided
2026-08-1533.3%6
2026-08-1442.9%7
2026-08-1366.7%3
2026-08-12100.0%5
2026-08-11100.0%1

How often it is played

0.10%02026-08-11: 0.00% of play, 1 battles2026-08-12: 0.01% of play, 5 battles2026-08-13: 0.00% of play, 3 battles2026-08-14: 0.00% of play, 7 battles2026-08-15: 0.00% of play, 6 battlesAugust 2026 balance changes2026-08-112026-08-15
Share of all recorded Path of Legends play each day. Peak 0.01%.

Winning and being popular are different things, so they are drawn separately. A deck can climb in usage while its win rate holds steady, and one does not explain the other.